Has anyone figured out a way to move the cascade shadow further down the track? ATM is is only like 20 meters in front of the player, ACC there is an option in the files to make it further away from the driver view, can this be done in rF2?
Yeah thats it mate , not that noticeable in you video , i was distracted by the realism .
Man rF2 looks like **** in your video , how can people play a game that looks that ......real ! You have rF2 looking amazing man , probably the best ive seen it look .
What version of Oulton is this ?
Sorry mate , was my poor attempt at sarcasm People always saying rF2 loks like crap and your video should be linked to those people because its probably the best looking rF2 ive seem on YouTube ! I really like the way rF2 looks but it has to be a nice track as some mods really let it down .I don’t understand what you mean “how can people play a game that looks so real?”
Sorry mate , was my poor attempt at sarcasm People always saying rF2 loks like crap and your video should be linked to those people because its probably the best looking rF2 ive seem on YouTube ! I really like the way rF2 looks but it has to be a nice track as some mods really let it down .
Thanks for the tip on AA and link to track , i was already Subbed to it and the cars .
What size screens are they and what GPU are you using ? What FPS do you target ?
Anyway, thanks for saying I think lol....maybe it’s the 1440p IPS monitors that make it look a little better? I force 4xAA and 2x transparent SSAA in Nvidia Control Panel and have fxaa disabled in game as it makes it to blurry.
If he is using a filter i'd be happy to try it also as it looks rather niceI guess you applied some video filters to the cockpit view? The TV camera view on the upper left corner looks much more monochrome and the way rF2 typically looks. The onboard camera video shows very strong blues and saturation, so it looks to me it has been post-processed.
Thanks for the info , hey about derailing the thread , without the couple of posts bumping the thread i was getting nowhere but now i have the answer thanks to @Michael SteadAh my bad, I’m sorry, it’s not easy to get sarcasm sometimes through text on a forum. I totally get it now.
They are 27” Gigabyte Aourus IPS 1440p 144hz Freesync monitors. I’m using a 1080ti with a big overclock and luckily with newer Nvidia drivers these are actually Gsync compatible so I get the full benefit of the adaptive sync tech which makes it feel buttery smooth. With a full grid at the start around 80fps then up to 110ish when the pack thins out. Frames do take a hit under certain lighting conditions though.
I’ll be posting some more videos from Rfactor and other sims in the future as I’m looking to find some sort of hobby to keep me occupied, I’ve had some tough times of late and this is a way of escaping a little if you know what I mean. Keep an eye out for more content and an ever improving sim rig. You can see the rig over in the “show your rig” thread, I think it’s back a page or 2.
And regarding V64....I’m not sure to be honest, that’s my main gaming rig which isn’t my rig for sim racing. My sim rig is in the video description on my videos.
Anyway, I feel I’m derailing your thread here, so if you like, any questions just pm me or email me, I’m more than happy to take time to reply.
I guess you applied some video filters to the cockpit view? The TV camera view on the upper left corner looks much more monochrome and the way rF2 typically looks. The onboard camera video shows very strong blues and saturation, so it looks to me it has been post-processed.