The reason I ask is because I can run at `-vr 2.0`, which I assumed was going to mean rendering double the resolution (4x the pixel count), which is approximately 200% in steam VR for my headset type (HP G1). I play most games on fairly low detail settings to keep the fps up, even so, if I try that amount of SS in any other game, my GPU just throws in the towel, but this game runs smooth as butter at 90fps, so I'm guessing it may not actually be 2x the resolution.... maybe 2x the pixel count instead which would be more like 140% in SteamVR?