Assetto Corsa: Mercedes-Benz SLS AMG and Nurburgring Sprint released

Mercedes-Benz SLS AMG.jpg

Kunos Simulazioni have released a new version of Assetto Corsa. The popular PC racing simulator now includes the Mercedes-Benz SLS AMG car and the Nürburgring Sprint Layout circuit.

The dev team have been working on the delivering next release which is available for free right now with all the announcements and changelog listed below.

Purchase Assetto Corsa from our webshop with 10% discount for premium members.

Mercedes-Benz SLS AMG
The new version includes the most wanted Mercedes-Benz SLS AMG: even if the release of the first Mercedes-Benz model licensed for Assetto Corsa was previously scheduled to be included in Assetto Corsa 1.0, we have decided to reward all our fans for the terrific support they gave us during this year, including this content in the current release.

Nurburgring Sprint Layout
The Sprint layout of Nurburgring GP circuit, ideal for quick races and events, is also available as free update. This version includes also some features under the hood that will allow our development team to test the overall compatibility with the aim to release a candidate beta version of Assetto Corsa within some weeks. More details will come soon
Changelog
  • In-game apps must now be enabled in the game's launcher under Options > General
  • Added new car Mercedes SLS
  • Added new track Nurburgring Sprint
  • Tyre model modifications, more direct and "alive" FFB on all cars. We advice less FF "effects"
  • AI modifications for Mercedes SLS AMG & McLaren MP4 12C street
  • fixed drag race
  • all cars with H pattern manual gearbox, when used with paddles, can now enable autocut-off autoblip assist properly. The timings are slower than what you can achieve with an H shifter hardware.
  • Fixed multiplayer leaderboard logic
  • Fixeg bugs in multiplayer GUI
  • Overlay leaderboard implemented (Press F9 to cycle between 4 different modes)
  • Fixed horn & lights in multiplayer
  • Graphics & CPU Performance improvements
  • Multiplayer Blacklist system improved
  • Intro video at first launch, possible to disable it from options
  • Replay Size reduced
  • Replay frame interpolation improved
  • Time Attack : fixed crash when trying to load open tracks & lap estimation formula improved
  • Setup Force Feedback setting page improved
  • ksEditor : notify when skinned mesh is imported with a wrong scale
  • ksEditor : fixed IN/OUT camera normalized start-end position not rendering on spline during camera editing
  • Fixed small random flashes during gameplay
  • Added dedicated leaderboard APP
  • Updated TAB key ingame leaderboard with a new look and functions
  • Skidmarks start shape fixed and rendering is now faster
  • Python apps can be enabled / disabled from the launcher
  • Fixed bug "return to pits and lap counting in some special cases"
  • Added Python camera control
  • Fixed tyres jittering at low speeds
  • Fixed missing wheels when AI car brake its engine and goes to pits
  • Physics related rules : now cars must respect their defined set of rules in order to run on the track
  • Track cameras now place the car in the middle of the screen
  • Post Process App selector : fixed loading of default ppEffects.ini
  • AI improvements
  • Improved Drag AI
  • Skidmarks are now disabled when setting World Detail to minimum
  • - Dynamic track randomness now less pronounced
 
SNOOPY NORDSLEIFE doesnt work either

what irritates me ,,is that first KUNOS releases modding tools

and then destroys the creations of the people using those.
Or, maybe tomorrow they will be 3 Mb update fixing this ;)

It's early access.. I'm also very angry at Kunos for being so slow and teasing us with release since 2 years but hey... We signed up for this when buying this early access thingy ^^
 
Or, maybe tomorrow they will be 3 Mb update fixing this ;)

It's early access.. I'm also very angry at Kunos for being so slow and teasing us with release since 2 years but hey... We signed up for this when buying this early access thingy ^^
i would agree with you (early acces) but not now so close to official release and after giving the modding tools to the community

hoping for the fix though .
 
i would agree with you (early acces) but not now so close to official release and after giving the modding tools to the community

hoping for the fix though .
How do you know when the release date is? Bottom line is we have to be prepared for all mods to break on every update. It's just the nature of being in early access.
 

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