Hello. I am trying to understand how the various parameters within suspensions.ini relate to each other. However, I am rather confused by the HUB MASS value as the comment that goes with it states "Front sprung mass". This seems to be a contradiction, as the hub is normally an unsprung mass... unless I'm very much mistaken, which happens frequently at my age.
Should this value represent the sprung weight at each hub?
(If anyone can point me in the direction of any documentation on these subjects I would be extremely grateful.)
I have also been trying to get my head around exactly how AC processes the relationships between ROD_LENGTH, BUMPSTOP_UP, BUMPSTOP_DN, PACKER_RANGE and wishbone positions. Wheelrate calculation takes into account the lower wishbone length, the lower spring mounting point, the spring's angle in relation to the lower wishbone and how much the spring compresses... or 45% of it is it? I think I understand how AC can 'assume' the spring & damper position from the wheelrate and wishbone mounting points, However, when you try to map out the various positions of wishbones, bumpstops, packers and rod length for some of the cars it seems completely mental.
Am I right in assuming that the bumpstop parameters define the point of maximum spring compression, while the packer range is actually the point of maximum spring extension (from where the packer range begins is another question though)?
Rod Length is a parameter that can be adjusted 'in-game' in order to affect ride height. I assume this works by using up some of the spring's extension travel (packer range). What is the best way to decide on an initial rod length that gives enough room for adjustment and at the same time doesn't restrict travel?
Thanking all those who made it this far in my post for your interest.
Should this value represent the sprung weight at each hub?
(If anyone can point me in the direction of any documentation on these subjects I would be extremely grateful.)
I have also been trying to get my head around exactly how AC processes the relationships between ROD_LENGTH, BUMPSTOP_UP, BUMPSTOP_DN, PACKER_RANGE and wishbone positions. Wheelrate calculation takes into account the lower wishbone length, the lower spring mounting point, the spring's angle in relation to the lower wishbone and how much the spring compresses... or 45% of it is it? I think I understand how AC can 'assume' the spring & damper position from the wheelrate and wishbone mounting points, However, when you try to map out the various positions of wishbones, bumpstops, packers and rod length for some of the cars it seems completely mental.
Am I right in assuming that the bumpstop parameters define the point of maximum spring compression, while the packer range is actually the point of maximum spring extension (from where the packer range begins is another question though)?
Rod Length is a parameter that can be adjusted 'in-game' in order to affect ride height. I assume this works by using up some of the spring's extension travel (packer range). What is the best way to decide on an initial rod length that gives enough room for adjustment and at the same time doesn't restrict travel?
Thanking all those who made it this far in my post for your interest.