I have a very strange problem with a fresh Raceroom installation I never had before.
I have a fairly beefy computer spec wise and can run any other racing sim with graphics settings pretty much maxed out (Raceroom included normally).
With Raceroom I get with maxed out settings somewhere around 120-140 FPS when racing with triple screens @ 1080.
The problem:
Usually everything runs smooth without issues but a few laps into the session all of a sudden the entire rendered world (everything but the cockpit and HUD) will stutter like crazy.
It looks like the world is shaking and only rendered at about 3-10 FPS while still the same stable 120-140FPS are reported on the screen.
One anomaly I have seen is that when the stuttering happens the GPU is still properly used (full load) but all CPU cores are saturated at only around 2-5 %
At the same time all other racing sims I am using run perfectly smooth without any issues (mostly AC and ACC).
attempts at fixing it thus far:
- Steam file integrity check
- used several permutations of different v-sync options (in game on/off, NVIDIA different v-sync modes, etc)
- permutations of motion blur (people with certain stuttering issues have reported setting motion blur a certain way fixed their stuttering issues - I run normally all racing sims with motion blur OFF)
- deactivated replays (I thought perhaps some virtual file size when collecting replay data produces the issue)
- elevated process priority in task manager
All of these attempted fixes were to no avail :-(
I am at an end with my medicine here. Does anyone who reads this finds the issue familiar and knows how to fix it?
I am lined up for a first club race with Raceroom tomorrow and I fear not having a chance to race :-(
I have a fairly beefy computer spec wise and can run any other racing sim with graphics settings pretty much maxed out (Raceroom included normally).
With Raceroom I get with maxed out settings somewhere around 120-140 FPS when racing with triple screens @ 1080.
The problem:
Usually everything runs smooth without issues but a few laps into the session all of a sudden the entire rendered world (everything but the cockpit and HUD) will stutter like crazy.
It looks like the world is shaking and only rendered at about 3-10 FPS while still the same stable 120-140FPS are reported on the screen.
One anomaly I have seen is that when the stuttering happens the GPU is still properly used (full load) but all CPU cores are saturated at only around 2-5 %
At the same time all other racing sims I am using run perfectly smooth without any issues (mostly AC and ACC).
attempts at fixing it thus far:
- Steam file integrity check
- used several permutations of different v-sync options (in game on/off, NVIDIA different v-sync modes, etc)
- permutations of motion blur (people with certain stuttering issues have reported setting motion blur a certain way fixed their stuttering issues - I run normally all racing sims with motion blur OFF)
- deactivated replays (I thought perhaps some virtual file size when collecting replay data produces the issue)
- elevated process priority in task manager
All of these attempted fixes were to no avail :-(
I am at an end with my medicine here. Does anyone who reads this finds the issue familiar and knows how to fix it?
I am lined up for a first club race with Raceroom tomorrow and I fear not having a chance to race :-(