Hello there !
I'm trying to create my car in AC using a model and removing some stuff.
I just removed hood lights, roof vents, and the things to lock the hood and the trunk.
Btw I extracted the fbx and the textures with 3dsimmed3, and worked on the meshes with 3ds max.
When I imported the fbx into 3ds I selected centimeters as unit, and "Automatic" when I exported it. (I also tried exporting it in cm)
But whenever I open the fbx in KSEditor V6 or in SDK, the car is black af. All the textures are in the same folder as the fbx (Into a texture folder).
Do you know what's happening ?
I'm trying to create my car in AC using a model and removing some stuff.
I just removed hood lights, roof vents, and the things to lock the hood and the trunk.
Btw I extracted the fbx and the textures with 3dsimmed3, and worked on the meshes with 3ds max.
When I imported the fbx into 3ds I selected centimeters as unit, and "Automatic" when I exported it. (I also tried exporting it in cm)
But whenever I open the fbx in KSEditor V6 or in SDK, the car is black af. All the textures are in the same folder as the fbx (Into a texture folder).
Do you know what's happening ?