So I've been trying to fix a few small details on some modded cars and while the process itself didn't seem too bad, when I eventually finally managed to save it as kn5 I noticed that the interior was all messed up
I tried converting the extracted .fbx into .kn5 (using kseditor) and it came out fine. Then I tried importing the .fbx into Blender, without doing anything immediately export it and try converting that file to .kn5 and that's when I noticed the issue happening. So I know it's not an issue with what I edited, but rather some setting in Blender that is potentially ruining it?
I even tried it with an RSS car just to be assured it's not the mods fault and I noticed the same things
1st attachment is the Blender export, 2nd attachment is what it should be like
I tried converting the extracted .fbx into .kn5 (using kseditor) and it came out fine. Then I tried importing the .fbx into Blender, without doing anything immediately export it and try converting that file to .kn5 and that's when I noticed the issue happening. So I know it's not an issue with what I edited, but rather some setting in Blender that is potentially ruining it?
I even tried it with an RSS car just to be assured it's not the mods fault and I noticed the same things
1st attachment is the Blender export, 2nd attachment is what it should be like
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