Massive amount of changes in this new version of our 1966 Brianza. Check out the massive changelog below while you Download the 270 MB file.
(Or download/install via the rF2 Launcher)
Changelog:
Added Junior layout
Implemented latest RealRoad shader
Applied RealRoad to curb materials
Cleaned up road textures and replaced detail maps
Improved concrete detail map texture set (pitlane, banking)
Improved road wet masks
Reconformed painted stripes and enhanced textures and material
Fixed minor terrain gap
Implemented new terrain shader
Remapped terrain for new terrain shader
Terrain Radiosity pass + manual pass
Reverted all MIP Map bias to default
Optimized road and terrain objects for smoother performance
Optimized fence textures and materials
Optimized billboard vegetation for better and smoother performance
Fixed transparent tree issue at banking T1
Improved and conformed vegetation texture set
Fixed tree and treeline mapping glitches
Reduced flickering vegetation
Applied subtle random vertex colours to vegetation
Slightly enhanced billboard crowd textures
Optimized Armco and fences for smoother performance
Enhanced stone wall normal map
Improved see-through glass textures and materials
Optimized buildings for better and smoother performance
Optimized grandstands for better and smoother performance
Made pit exit lights functional
Fixed score tower logo mapping
Added marshals in banking score towers
Optimized sponsor signs
Optimized trackside light objects
Slightly improved marshal textures
Enhanced and optimized trackside vehicles textures and materials
Optimized LOD and shadow distances on all objects for better performance
Removed virtually all object popups
Repopulated all reflection maps after optimization pass
Tweaked fog values
Removed HDR Profiles
Updated TDF to latest set of values
New loading screens
Added Test Team RRBINs
Updated GDB, includes better movable object reactions
Updated AIWs
New and updated CAMs
Banking. Cahier Archive
In the forests near Brianza, Italy, sits the Brianza race track: Historic and filled with the ghosts of a racing past, the circuit is incredibly dangerous, and with multiple high-speed sections, any mistake could lead to a big accident.
The circuit includes a junior road course at 1.49 miles, GP road course at 3.57 miles, and a road course comprising the oval, commonly known as the 10km layout, at 6.2 miles.
Start. Cahier Archive
The Autodromo Massimo Angiolucci track, located in Brianza, Italy, has hosted Grand Prix racing since it’s very beginning. Originally constructed in the 1920’s, the circuit has gone through various stages of reconstruction, mainly motivated by safety concerns, leading us to the still very dangerous 1966 Brianza seen in rFactor2.
Autodromo Massimo Angiolucci has three configurations.
10k Roadcourse – 6.21 mile roadcourse
The 10k roadcourse includes both the oval (rounded clockwise) and the roadcourse. Coming out of Parabolica you stay right to join the oval inside turn 1. Coming off the oval you stay left to enter Curva Grande on the roadcourse.
Roadcourse – 3.57 mile roadcourse
The roadcourse includes a number of important right hand turns and no real left hand turns. Prioritize corner exits to get better laptimes on the long straights that follow them.
Junior Roadcourse – 1.49 mile roadcourse
Turning right after the pit complex and heading into the trees, you loop around behind the pits and rejoin the main circuit near Ascari.