If I Export a track from BTB via DirectX (or DX Text) will the AIW, Timing gates & other information be exported as well?
Im looking at getting into building for Assetto Corsa & have been told that Blender should be able to convert DirectX to the required .FBX format for use in their own propriety tool for assigning shaders....
A couple of tracks I'd like to port over have taken over a year to successfully complete the AIW's & I'd REALLY hate to lose that work....
Im looking at getting into building for Assetto Corsa & have been told that Blender should be able to convert DirectX to the required .FBX format for use in their own propriety tool for assigning shaders....
A couple of tracks I'd like to port over have taken over a year to successfully complete the AIW's & I'd REALLY hate to lose that work....