Tracks Camera facing, how to create?

Hi, i'm working to a conversion from Rfactor2 (Valencia Ricardo Tormo, authorized by Da Digga).
I would like to add some crowd and i try with camera facing, according to this tutorial:

I create a new surface in 3d simed, insert data in camera_facing.ini like in the example (using crowd files that i put in data folder) but when i load the track in content manager, the game crash.
Seems not related to the track, because if i use files from other track (kn5 with surfaces and camera_facing.ini with data) it works correctly, but obviously the crowd is located with XYZ of the other track.

Where is my mistake?
 
Of course i put the object name in camera_facing.iny (copyng the same string that works in other track).
In CM after track loading crash i have this:
AC\camerafacing.cpp (57): CameraFacing::CameraFacing
AC\trackavatar.cpp (118): TrackAvatar::TrackAvatar
AC\sim.cpp (1066): Sim::loadTrack
AC\racemanager.cpp (351): RaceManager::initOffline
AC\racemanager.cpp (174): RaceManager::loadSessions
AC\sim.cpp (320): Sim::Sim
AC\splashscreen.cpp (319): SplashScreen::postRender
AC\game.cpp (181): Game::onIdle
AC\game.cpp (210): Game::run
AC\acs.cpp (477): wWinMain
f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c (618): __tmainCRTStartup
 
That doesn't give any info, sadly :(
Can you look through your other log files?
C:\Users\xxx\Documents\Assetto Corsa\logs\
log.txt, errors.txt, etc?

Could you maybe upload your camera_facing.ini here? Or past it as code.
 

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