I recently downloaded a mod car that has very heavy steering and that causes Sidekick to warn about force feedback clipping. As far as I know, I can’t adjust FFB strength on a per-car basis, but I ran the feedback controller app (I think this is a “developer app”, anyway, it’s a Kunos app) and noticed an “Auto FFB“ button. I clicked on it, drove a couple of laps, and the car’s FFB became much more acceptable.
All well and good, but nowhere can I find an explanation of just what “Auto FFB” does to the AC settings. If there are no per-car .ini files (correct me if I’m wrong), and the overall gain isn’t changed, is the mod itself being edited? From looking in the car’s folder it doesn’t appear that the car files are changed. Deleting the mod and reinstalling it gives the original heavy behavior.
Hoping someone here can enlighten me. Also, is Auto FFB something that all cars would benefit from? This mod was a pathological case, but perhaps most cars could use some tweaking.
By the way, I think this is the first time I’ve really understood what clipping means — it was a dramatic demonstration of how FFB strength obliterates detail.
Thanks for your help!
(Logitech G920, CSP, Sol, CM)
All well and good, but nowhere can I find an explanation of just what “Auto FFB” does to the AC settings. If there are no per-car .ini files (correct me if I’m wrong), and the overall gain isn’t changed, is the mod itself being edited? From looking in the car’s folder it doesn’t appear that the car files are changed. Deleting the mod and reinstalling it gives the original heavy behavior.
Hoping someone here can enlighten me. Also, is Auto FFB something that all cars would benefit from? This mod was a pathological case, but perhaps most cars could use some tweaking.
By the way, I think this is the first time I’ve really understood what clipping means — it was a dramatic demonstration of how FFB strength obliterates detail.
Thanks for your help!
(Logitech G920, CSP, Sol, CM)