Physics Car body roll

straight to the point. im trying to figure out why my car looks static when i drive it in-game. it has no body roll or movement similar to the basic cars you would get in AC. i would like to believe ive set up all of my car data correctly, but im new to car modding so i might be missing something.
 
Suspension's roll stiffness can be due to a lot of things... from one side of the equation, there's how far the centre of gravity is above the roll center (which involves cg position + suspension geometry), from the other side there's antiroll bars, springs, dampers, bumpstops, that can also prevent it rolling.
 
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Suspension's roll stiffness can be due to a lot of things... from one side of the equation, there's how far the centre of gravity is above the roll center (which involves cg position + suspension geometry), from the other side there's antiroll bars, springs, dampers, bumpstops, that can also prevent it rolling.
i should be more clear, ive setup my suspension to be extremely soft but visually it looks like I'm driving an f1 car. would that be something graphical or physics based that i would have to edit
 
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