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Skins CART 1999 - 1.0

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Thank you for your reply but... Penske is JUST ONE car. :cautious:
Can't you consider doing it anyway ? :)
And to be honest, to me, it looks almost the same as '98, '99 model. You can leave it the same. :D
maxresdefault.jpg

Btw, did you read about (too)shiny cars model in your '99 carset ?
Do you agree with me ? Any chance for improve that alpha channel ?
 
You're not some talkative type, aren't you ? :rolleyes::p

The '98 car was quite a bit different man. We all wish we could have every year of the golden days of CART but its not gonna happen unless someone makes the car set
 

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  • Mercedes-Benz-Penske-PC27-15-622x274.jpg
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Yeah and you're some kind of expert I guess.
Clicking on your name gives precisely 0 (zero) mods result.
So I'm not exactly sure... that you know what you talking about. :speechless:
And, maan;), I saw much more stranger thing around here, here:
http://www.racedepartment.com/downloads/gp-historical.9864/
there's just one example for you ...ma man.
F1 liveries ranging from 1979 to 2007 and all jammed on GP2 2006 car. Or was it 2005. :rolleyes:Nevermind.
And you saing that a little adjustment of '97 CART liveries to '98 CART cars - it ain't gonna happened unless we got that exact car ? C'mon... really.... spare yourself further comments. Please. :unsure:
 
Thank you for your reply but... Penske is JUST ONE car. :cautious:
Can't you consider doing it anyway ? :)
And to be honest, to me, it looks almost the same as '98, '99 model. You can leave it the same. :D
maxresdefault.jpg

Btw, did you read about (too)shiny cars model in your '99 carset ?
Do you agree with me ? Any chance for improve that alpha channel ?

Well, I started working in the 1997 season, but I have no release date. I'm totally out of time to work with the project.:(
About alpha channels, I do not know how to solve. I just converted the skins (.bmp) of that mod I created for the f1 Challenge a few years ago. I did not use template, then do not have a correct alpha layer to it. I did the best I could.:whistling:
 
Yeah and you're some kind of expert I guess.
Clicking on your name gives precisely 0 (zero) mods result.
So I'm not exactly sure... that you know what you talking about. :speechless:
And, maan;), I saw much more stranger thing around here, here:
http://www.racedepartment.com/downloads/gp-historical.9864/
there's just one example for you ...ma man.
F1 liveries ranging from 1979 to 2007 and all jammed on GP2 2006 car. Or was it 2005. :rolleyes:Nevermind.
And you saing that a little adjustment of '97 CART liveries to '98 CART cars - it ain't gonna happened unless we got that exact car ? C'mon... really.... spare yourself further comments. Please. :unsure:

To whom was this message? I hope it was not for me.:O_o:
 
Obviously it wasn't for you. It's for the other one. :D
Thank you for your answers. Too bad.
Maybe I'll do something with those shiny liveries.
 
Just make sure you save it as DXT5 Interpolated alpha.

EDIT: Make sure the car your opening is the same chassis and that it doesnt have any markings specific to that car in the alpha.

You could also go into the Stockcar Extreme downloads and find the CART Templates that are in there somewhere and use that alpha channel as it'll be blank with no markings.
 
  • Deleted member 130869

Hey, any chance of uploading an update to this not just for the textures but for AI? Valeu!
 
Guys, I want to make custom skins from CART cars, but I don't know how to create new teams and drivers. I made a Sega car from a copied Roberto Moreno, renamed all the files and creates new team folder, but in the game it shows as a second Moreno in his real team. Help please?
 
Well you have to edit "Moreno.veh" file, in your (copied) "Project Indy" folder.
Those in RED are must, if you want another name and another team, I believe.
You edit those .veh files sometimes ? I use ordinary notepad for that. Good luck.

DefaultLivery="Moreno.DDS" (YOU MUST write that new driver name here!)

HDVehicle=Reynard98_Mercedes_G.hdv
Graphics=Reynard98_Mercedes.gen
Spinner=Reynard98_Mercedes_Spinner.gen
Upgrades=Reynard98_upgrades.ini
GenString=BBS_BL_GY
Cameras=Reynard98_cams.cam
Sounds=CART.sfx
HeadPhysics=HeadPhysics.ini
Cockpit=Reynard98_Mercedes_cockpitinfo.ini

Number=15 (this isn't a must but you should change old to new number)
Team="Project Indy"
PitGroup="ProjectIndy"

Driver="Roberto Moreno"
Description="CART: #15 Roberto Moreno (BRZ)"
Engine="Mercedes-Benz IC108E"
Transmission="6-speed sequential with powershift"
Manufacturer="Reynard 97I"
Classes="reiza93"

FullTeamName="Project Indy"
TeamFounded=1994
TeamHeadquarters="Indianapolis, IN"

Category="CART Extreme, Reynard Teams"
 
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Well you have to edit "Moreno.veh" file, in your (copied) "Project Indy" folder.
Those in RED are must, if you want another name and another team, I believe.
You edit those .veh files sometimes ? I use ordinary notepad for that. Good luck.

DefaultLivery="Moreno.DDS" (YOU MUST write that new driver name here!)

HDVehicle=Reynard98_Mercedes_G.hdv
Graphics=Reynard98_Mercedes.gen
Spinner=Reynard98_Mercedes_Spinner.gen
Upgrades=Reynard98_upgrades.ini
GenString=BBS_BL_GY
Cameras=Reynard98_cams.cam
Sounds=CART.sfx
HeadPhysics=HeadPhysics.ini
Cockpit=Reynard98_Mercedes_cockpitinfo.ini

Number=15 (this isn't a must but you should change old to new number)
Team="Project Indy"
PitGroup="ProjectIndy"

Driver="Roberto Moreno"
Description="CART: #15 Roberto Moreno (BRZ)"
Engine="Mercedes-Benz IC108E"
Transmission="6-speed sequential with powershift"
Manufacturer="Reynard 97I"
Classes="reiza93"

FullTeamName="Project Indy"
TeamFounded=1994
TeamHeadquarters="Indianapolis, IN"

Category="CART Extreme, Reynard Teams"

I love you! For me, the .veh was the 3D model and colud not open as text. Thanks a lot!!
 
NVM.....I solved the isssue but I got one problem now. What's up the shiny liveries on the cars? What can I do to fix? I know you all talked about it but not in depth.
 
It's the alpha layer in the texture file. The easy fix is to copy the alpha channel from a 1998 car to the 1999 car. I just tried it with 1 of the 2 Penske cars so you can see. Easy fix.

Original 1999 alpha layer:
9BA05224A88C91377F9AC8FC140413DD017FDA4F


Updated 1999 w/1998 alpha layer:
C745C7527DA0B5D645268666DCA8B682CFBD6D3B
 
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