Nick Gregory
iRating is just a number
Never mind, got a workaround.
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Actually.. there's no ANY explanation in rar file, I've just download it and I wonder what to do with all those files...Very easily. Who wants the bronze rim, download and install it. Description is in the .rar file.
http://www.mediafire.com/download/oh9denvnaxqae6i/CARTExtreme_TmGre_Rims.rar
Actually.. there's no ANY explanation in rar file, I've just download it and I wonder what to do with all those files...
Wrong(?) colored rims aside... did anyone notice a rather strange driver finishing order ?
I mean... P.J. is good driver but he shouldn't be as high as SECOND !?! In one normal quick race. In last three races he was 2nd, 4th and - 27th ?
Arnd Meier, although a very nice guy, was 3rd in one of those races and Roberto Moreno was 4th once.
On the other hand, guys from KOOL Green, Rahal and even Target Chip often finish as low as ...15, 17, even ~20 ?!
I did short quick races, for testing sake, without qualifying, maybe that can cause this...
And don't get me wrong, although they not lined perfectly as in real '98 season, I absolutely love this mod and will die playing it, they have to bury me with my wheel, cause I won't let it go, until the very end.
Seems like you're right, I have tested it again, with qualy and it's much better. Only one driver was lower than expected (I think it was a Tracy) but that's not unrealistic, every driver can have a bad day.If you don't run a qualify - even just a session you advance through - that is why you see that. If you run a qualifying session I will guarantee you the AAR cars, Vitolo and Meier end up at the back each time.
Just out of the curiosity, how does the AI behave on high aggression? Does the game turn to ramming fest or what?There's built-in savageness to the AI so 50% aggression should be the very limit.