Tracks Changing the colour of grass

Is there anyway in any program to change the colour of grass in any map? there's maps where the grass is super bright green and looks unrealistic.
 
If you mean via CSP, you can do it via ext_config by using this

[SHADER_REPLACEMENT_...]
MATERIALS = NAME-OF-MATERIAL(S)-OF THE-GRASS (divided with commas
PROP_...=ksAmbient, 0.25
PROP_...=ksDiffuse, 0.25

*INSTEAD OF MATERIALS you can use also the MESH name

MESHES = NAME-OF-MESH(ES)-OF-THE-GRASS (divided with commas)

Then tweak the values of the ksAmbient and ksDiffuse, for the 99% of tracks values between 0.20-0.30 are more than ok to have a right colors
 

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