Christmas mod

Plugins Christmas mod 2018b

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  • Thread starter Deleted member 254134
  • Start date
D

Deleted member 254134

  • Deleted member 254134

Kubix submitted a new resource:

Christmas mod - Mod that adds christmas tree and one more present as gift from modding community.

View attachment 282635
Hello there!
As whole modding community we wanted to bring you guys one more present and christmas tree. Wondering what is inside present? You need to find out it by yourself. Remember that this mod will be active only on december 24th. Merry christmas to everyone!

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There is a MASSIVE bug with this mod.
The save gets messed up. If I save the game, it will send me back to where I started, almost like and endless loop. I go to store, save, and I am back at home. I know for sure that it is this mod because it only happens if this mod is installed.

I think I found the culprit:
// Token: 0x06000009 RID: 9 RVA: 0x00002280 File Offset: 0x00000480
public override void OnSave()
{
SaveData saveData = new SaveData();
new SaveDataList().opened = this.parents_present.activeSelf;
SaveLoad.SerializeSaveFile<SaveData>(this, saveData, "christmas.save");

It messes with the save game, so it probably is what is causing problems. I'm gonna see what happens if I remove that code.
 
Last edited:
@Kubix
Thank you. It works now.

hehehehehehehe
I went back into vscode
I removed the "only active on Dec 24" code, and I doubled the amount of money I get.

CHEATS!

Also, the reason why I couldn't get the gift to open on my version was my own fault. I forgot to add "cInput.dll" into the references.
 
Last edited:
  • Deleted member 254134

when i deleted it the game ran fine
I didnt used any audio in this mod. Its just not possible that this mod can make some sounds. Also if it would stutter your game because of code so modloader would disable it.
 
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