DiRT Rally 2.0 Codemasters Confirms DiRT Rally 2.0

Paul Jeffrey

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Earlier today British development studio Codemasters confirmed DiRT Rally 2.0 will be heading to stores in February 2019.

Designed as a sequel to the highly regarded DiRT Rally of 2015, DiRT 2.0 will be the thirteenth entry into the franchise formally known as the Colin McRae Rally series of games. With the new release, Codemasters have promised this new title will be bigger, better and more authentic than the previous DR game, something that is sure to please fans left feeling cold at the more arcade orientated DiRT 4.

Little is known of the new title at this early stage, although judging from the reveal trailer it does look like plenty of work has been undertaken by the developers already, suggesting that much of the heavy lifting is already complete as we head into the final stages of fine tuning prior to release.

What we do know makes for interesting reading however. Seemingly keen to make more of the attractive World Rallycross licence present in the original DiRT Rally, Codemasters have confirmed the initial release of 2.0 will feature no less than eight official circuits of the 2018 WorldRX season “at launch”, suggesting that more locations could be added to the game as DLC at a later date.

With WRX well covered, Codemasters have also confirmed six traditional rally locations and a wide selection of iconic rally cars from the history of the sport.

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According to the announcement statement from Codemasters, players who make use of the pre order options will have an array of different benefits and perks from which to choose from, as detailed below:

All pre-orders editions of DiRT Rally 2.0 will include access to the amazing Porsche 911 RGT Rally Spec as a bonus vehicle to use on the stages. In addition there will also be a DiRT Rally 2.0 Deluxe Edition which also includes the first two seasons of post-launch additional content, each with three locations (split between rally and rallycross) and five early vehicles unlocks (Ford Escort MkII, Lancia Stratos, Subaru Impreza 1995, AUDI Sport quattro S1 E2 and Ford Fiesta OMSE SuperCar Lite). The Deluxe Edition will also allow players to get their hands on the game four days early, launching on 22nd February 2019 and also includes upgraded starter cars for My Team, in-game bonuses and high reward events. More details about the seasons will be revealed soon.


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DiRT Rally 2.0 will release February 22nd 2019.

If you want to discussion the game with our passionate community, and read about the latest news, check out the upcoming RaceDepartment DiRT 2.0 Sub Forum for a great place to pick up mods, catch the latest news and chat about the game with our community. Give it a go, just keep it DiRTy!

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Codemasters said:
The Deluxe Edition will also allow players to get their hands on the game four days early, launching on 22nd February 2019

With Codemasters' track record doesn't this make the Deluxe owners beta testers who've paid for the privilege?!
 
I know Coleman has left, but they have added Jon Armstrong (look him up) as physics advisor. He's not only an accomplished rally driver but also an avid RBR enthusiast having made stages etc. before.

In addition they have the usual Solberg-family input and what have you, but personally I put my faith to what Armstrong and the other rally-pundits will offer. I also think Coleman has had his hand on this before he left.

I'm optimistic, but I'd like to see even more rallies and cars and less (if necessary) RX content, which I personally don't find very fun.
 
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So much work already has been done? My guess is they just build upon D4. Restarted their physics model. Because dirtfish and RX were pretty good.
I dunno what i would like best, better procedural or long fixed stages. What i would find awesome is a maps integration into a procedural, so you can "simulate" any road anywhere. But this would require so many many tiles of corners. On the other hand, fixed stages have so many corners you can cut into tiles :)
 
Announcement trailers are a waste of time. All cinematic no gameplay. I learned nothing from this. Meh.

Well, I learned that there's Rally Argentina, and to be more precise, El Condor stage.
So there are chances that they are doing the most recognizable stages from WRC again (hopefully). If they are smart enough, they are including again the Dirt Rally 1 stages so they can build a good database of accurate stages.

Now if they work well on their procedural stages thing, maybe they could do both real life stages and procedural ones to have different challenges.
 
So, only six rally locations but EIGHT rallycross tracks?

It makes me wonder what would be possible in terms of variety for rallyes if they didn't have the WRX license. Also the pre-order garbage is just Codemasters at its finest. They might even offer all that stuff later as DLC, they did that in the past.

As I said yesterday, I won't get my hope levels too high, nor pre-order this. Some fancy CGI trailer doesn't say or show anything. Want to hear some impressions before deciding if its worth the money or not. Also, some cars from DR must return for me to buy it, for instance basically every Lancia.
 
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