I noticed that an event I have had serious recurring issues (complete machine lockups) with is the RDNGP, and lots of others seemed to crash out of the game in last round I did ... so I became suspicious of the skin pack.
I scanned the RDNGP skins folder and noticed some of the skins there are double the normal size (ie 2.6MB or so instead of the default ~1.3MB) ... and I know some of the skinners double the size of the psd file prior to starting skinning their cars (for crisper effects no doubt).
Without investigating this any further (ie extensive testing or trawling through error logs), I started wondering about this and post the following question:
Do or could these large skins cause an issue with the EVO game engine and thus make our machines crash?
I scanned the RDNGP skins folder and noticed some of the skins there are double the normal size (ie 2.6MB or so instead of the default ~1.3MB) ... and I know some of the skinners double the size of the psd file prior to starting skinning their cars (for crisper effects no doubt).
Without investigating this any further (ie extensive testing or trawling through error logs), I started wondering about this and post the following question:
Do or could these large skins cause an issue with the EVO game engine and thus make our machines crash?