Physics Could you provide a multilink suspension example?

Hey Guys,
I'd like to reproduce the rear multilink suspension of my IRL BMW. I roughly measured it's pieces but i don't know how to put things into the suspension.ini because obv. this has more/different parts than DWB.

I know DWB is roughly correct but i'm curious how the car would feel done properly.
 
Code:
[REAR];
RIM_OFFSET=0
TYPE=ML
BASEY=-0.097
TRACK=1.63
ROD_LENGTH=0.019                       
HUB_MASS=50;   

;Lower arm front
JOINT0_CAR=
JOINT0_TYRE=

;Upper arm front
JOINT1_CAR=
JOINT1_TYRE=

;Arm lower middle
JOINT2_CAR=
JOINT2_TYRE=

;Arm upper rear
JOINT3_CAR=
JOINT3_TYRE=

;Toe linkage back
JOINT4_CAR=
JOINT4_TYRE=


TOE_OUT=0.00048
STATIC_CAMBER=-2.4
SPRING_RATE=179000;
etc.

The Kunos code for the Multilink rear of my Porsches, using typical X, Y, Z coordinates. I suppose CSP got it's own new code if that's what you're after, no idea how to create that
 
This didn't work for me. I'm editing while using CM Showroom to see the actual suspension pickup points and the rear suspension completely disappeared when I used the above format
 
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