Creating ai fastlane file issue

I want to create a fastlane file from my newly track, but it closes the game as soon as I press the AI app, and this is what I get on the end of the log file:


CRASH in:
OS-Version: 6.2.9200 () 0x100-0x1
d:\dev\dev_pc_master_race\ksphysicsac\ai\aispline.cpp (179): AISpline::payloadAtSplineIndex
d:\dev\dev_pc_master_race\systemapps\formai.cpp (826): FormAI::renderSplines
d:\dev\dev_pc_master_race\kunossim\nodeevent.cpp (23): NodeEvent::render
d:\dev\dev_pc_master_race\kunossim\node.cpp (70): Node::render
d:\dev\dev_pc_master_race\kunossim\node.cpp (70): Node::render
d:\dev\dev_pc_master_race\kunossim\camerashadowmapped.cpp (317): CameraShadowMapped::renderPass
d:\dev\dev_pc_master_race\kscamerayebis\cameraforwardyebis.cpp (1266): CameraForwardYebis::renderApplyEffect
d:\dev\dev_pc_master_race\kscamerayebis\cameraforwardyebis.cpp (1182): CameraForwardYebis::render
d:\dev\dev_pc_master_race\acs\sim.cpp (2406): Sim::renderScene
d:\dev\dev_pc_master_race\ksgame\game.cpp (275): Game::render
d:\dev\dev_pc_master_race\ksgame\game.cpp (275): Game::render
d:\dev\dev_pc_master_race\ksgame\game.cpp (275): Game::render
d:\dev\dev_pc_master_race\ksgame\game.cpp (126): Game::eek:nIdle
d:\dev\dev_pc_master_race\ksgame\game.cpp (210): Game::run
d:\dev\dev_pc_master_race\acs\acs.cpp (462): wWinMain
f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c (618): __tmainCRTStartup
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB00F28364)
00007FFB00F28364 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB030A70D1)
00007FFB030A70D1 (ntdll): (filename not available): RtlUserThreadStart

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Really no clue what it could be wrong. The track works fine, I can drive on in with no problem (its a scratch made, but not yet done).
I tried to open same app in some other track, all works fine. So it has to be connected to the track. But I just do not know how. I did all as usual (its not my 1st track). Is there anything in ksEditor maybe?
 
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