My question (not specifically to just ACC) is which format is best from a performance perspective with regards to PNG texture format compressIon or lack of with interlacing.
Options:
There can be some great file size reductions made by using "Smallest", but then I understand that if the game code utilises interlacing, this could be a better option.
Options:
There can be some great file size reductions made by using "Smallest", but then I understand that if the game code utilises interlacing, this could be a better option.