Custom Shader Patch renders streetlights only when i get close.

Hello,

I just installed SOL and the Dynamic Light/Custom Shader Patch, but it renders the light way too late.
Only when i'm within feets/meters does it render streetlights and lights that isn't in the car or by a car.
Now i checked the settings of Custom Shaders Patch within CM but can't find it and don't want to mess with something that isn't it. Does anyone know a fix for this?

Any help is greatly appreciated! Thank you for your time.
 
Its a bug in the last few versions, ususally only affects triple screen rendering. No idea if the current version 0.1.40 fixed it but if not, you can either downgrade to v0.1.31 in CM or go the the CSP discord and download v0.1.33preview4 which is a newer version that doesn't have the issue.
 
Its a bug in the last few versions, ususally only affects triple screen rendering. No idea if the current version 0.1.40 fixed it but if not, you can either downgrade to v0.1.31 in CM or go the the CSP discord and download v0.1.33preview4 which is a newer version that doesn't have the issue.
Thank you so much! Yes i play on triple screens. I'll try the discord version when i get home.
 
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