O
olobley
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olobley
Hi all,
I'm new to the Race 07 scene, but have run dedicated servers for other games in the past.
I frequent another forum, where we're trying to get a group of people more interested in online racing, and figured we'd start where racing did. One of my friends has put together a set of old cars (mid 50's - mid 60's) and a set of British racing tracks, which work absolutely fine in single player. The problems start when we try and run multi player setups.
I've got a couple of hosted servers, so figured it would be a case of just installing steam, adding the maps, running the dedicated server.
After about an hour of messing about and getting fed up of having to constantly log in/out, I bought a second copy of Race 07 on steam to use as a dedicated, dedicated server account.
I add all the cars/tracks to the respective locations in the gamedata folder and they're available on the car filter/event selection.
When clients join however, the 'fun' starts.
I find that I can use the old cars on the tracks shipped with Race 07 without issue, and that I can use the cars shipped with Race 07 on the additional tracks. However, if I try and use the old cars on the additional tracks, the clients get booted with Server <playername> "" mismatch
And they are then greeted with the 'booted as possible cheat' message.
What I don't understand is why I can use the cars and the additional tracks separately but not together.
Am I making any really obvious rooky mistakes?
Thanks in advance.
I'm new to the Race 07 scene, but have run dedicated servers for other games in the past.
I frequent another forum, where we're trying to get a group of people more interested in online racing, and figured we'd start where racing did. One of my friends has put together a set of old cars (mid 50's - mid 60's) and a set of British racing tracks, which work absolutely fine in single player. The problems start when we try and run multi player setups.
I've got a couple of hosted servers, so figured it would be a case of just installing steam, adding the maps, running the dedicated server.
After about an hour of messing about and getting fed up of having to constantly log in/out, I bought a second copy of Race 07 on steam to use as a dedicated, dedicated server account.
I add all the cars/tracks to the respective locations in the gamedata folder and they're available on the car filter/event selection.
When clients join however, the 'fun' starts.
I find that I can use the old cars on the tracks shipped with Race 07 without issue, and that I can use the cars shipped with Race 07 on the additional tracks. However, if I try and use the old cars on the additional tracks, the clients get booted with Server <playername> "" mismatch
And they are then greeted with the 'booted as possible cheat' message.
What I don't understand is why I can use the cars and the additional tracks separately but not together.
Am I making any really obvious rooky mistakes?
Thanks in advance.