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  • Thread starter Deleted member 408599
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  • Deleted member 408599

wonderfull!

My friend, I use personal textures from cars.
I wonder, what is the dirty air file only ?

<m_aeroSlipStreamAirDensityScaleLift value="0.65" />
<m_aeroSlipStreamAirDensityScaleDrag value="0.80" />

Open and close speed for DRS, and wider angle ( as in reality). Valid for F1 and F2. Just copy the values. It’s only visual. You can play online:

<DRSRotationAngleRadians value="0.900" />
<DRSOpenCloseSpeed value="9.00" />


Valid for all F1’s in the game. ;)
 
Last edited by a moderator:
<m_aeroSlipStreamAirDensityScaleLift value="0.65" />
<m_aeroSlipStreamAirDensityScaleDrag value="0.80" />

Open and close speed for DRS, and wider angle ( as in reality). Valid for F1 and F2. Just copy the values. It’s only visual. You can play online:

<DRSRotationAngleRadians value="0.900" />
<DRSOpenCloseSpeed value="9.00" />


Valid for all F1’s in the game. ;)

THANKS!!
 
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