I've searched the forums, but didn't come up with a suitable answer to my question. Maybe nobody even thought about this before...
...anyway here goes nothing... I was wondering why the ingame dash delta split time is deviating from what I get from Simhub. I know that there is a game specific delta obviously for display purposes (judging by the name) and the standard delta time from the persistent tracker you would use for all games.
The deviation between both times seems somehow erratic/changing and not just a constant offset.
=> Anybody knows what this is all about?
Cheers, Rob
P.S.: Reason I found out is, that I am fiddling with my Nextion Simhub Dash Skin and only managed to get the persistent tracker delta to be shown in a "+/-0.00" manner. The game specific delta is shown in either "hours:minutes:seconds:..." or in milliseconds only.
...anyway here goes nothing... I was wondering why the ingame dash delta split time is deviating from what I get from Simhub. I know that there is a game specific delta obviously for display purposes (judging by the name) and the standard delta time from the persistent tracker you would use for all games.
The deviation between both times seems somehow erratic/changing and not just a constant offset.
=> Anybody knows what this is all about?
Cheers, Rob
P.S.: Reason I found out is, that I am fiddling with my Nextion Simhub Dash Skin and only managed to get the persistent tracker delta to be shown in a "+/-0.00" manner. The game specific delta is shown in either "hours:minutes:seconds:..." or in milliseconds only.