Hi all. I'm having some issues with my DFGT wheel. Maybe someone can help.
It started with a windows 10 update about 2 weeks ago. After the update the wheel was recognised as a different wheel in logitech (not sure exactly which model tbh). The wheel was still working fine, but some of the buttons were not being recognised in game, which was a pain. I had a similar problem about a year ago, which resolved itself after a few days. Was hoping for a similar result this time.
Yesterday the problem was persisting, so I tried reinstalling the logitech gaming software to see if I could get the wheel to be recognised properly. Initially it looked like this had worked, the wheel and all buttons were recognised properly. However I have run into serious problems when trying to actually use the wheel in game. I have tried to use it in both RF2 and AMS. I both games when I press the race button, to leave the garage, one of 3 things happens;
1. None of the inputs from the wheel are translated to the game (despite being recognised in the main menu controls section beforehand). It is like the wheel is simply not detected at all. After I escape and return to the main menu, the wheel is still not detected at all. I have to plug the wheel in and out again to get it detected, but again if try to leave the garage the detection will be lost.
2. When I try to turn the wheel, the wheel automatically does it's 'full lock check'. Not sure if this is the correct terminology, it's the test it normally does when you plug the wheel in, and it rotates left and right to it's full lock, before returning to the center. It does this every time I try turning the wheel.
3. The wheel works, but is very 'stiff' and it is very difficult to turn the wheel. This is even with the spring stiffness set to 0% in the logitech gaming software.
Any ideas on this?? Note sure if it's relevant, but the wheel is quite old, I bought it back in 2009. Was working perfectly before the windows update. Any help would be appreciated.
It started with a windows 10 update about 2 weeks ago. After the update the wheel was recognised as a different wheel in logitech (not sure exactly which model tbh). The wheel was still working fine, but some of the buttons were not being recognised in game, which was a pain. I had a similar problem about a year ago, which resolved itself after a few days. Was hoping for a similar result this time.
Yesterday the problem was persisting, so I tried reinstalling the logitech gaming software to see if I could get the wheel to be recognised properly. Initially it looked like this had worked, the wheel and all buttons were recognised properly. However I have run into serious problems when trying to actually use the wheel in game. I have tried to use it in both RF2 and AMS. I both games when I press the race button, to leave the garage, one of 3 things happens;
1. None of the inputs from the wheel are translated to the game (despite being recognised in the main menu controls section beforehand). It is like the wheel is simply not detected at all. After I escape and return to the main menu, the wheel is still not detected at all. I have to plug the wheel in and out again to get it detected, but again if try to leave the garage the detection will be lost.
2. When I try to turn the wheel, the wheel automatically does it's 'full lock check'. Not sure if this is the correct terminology, it's the test it normally does when you plug the wheel in, and it rotates left and right to it's full lock, before returning to the center. It does this every time I try turning the wheel.
3. The wheel works, but is very 'stiff' and it is very difficult to turn the wheel. This is even with the spring stiffness set to 0% in the logitech gaming software.
Any ideas on this?? Note sure if it's relevant, but the wheel is quite old, I bought it back in 2009. Was working perfectly before the windows update. Any help would be appreciated.