Hey, brand new member here. I and not a WMD member (otherwise I'd be posting in those forums), but I've been searching far and wide to find out some info.
I am trying to find information on how SMS plans to NOT split the community when in regards to new cars and tracks further down the line. What I mean is, all the other racing games/sims seem to divide their community because of the way they handle new tracks and cars via dlc. So if you buy a 'car pack' and your friend doesn't, your friend can never race with you if you use a car from the dlc (Codemasters is the worst at this: people w/o dlc can't even join you if you turn on 'Allow DLC' and never use any of the cars/tracks). How is SMS going to deal with this scenario?
**To put this in perspective, Evolve let's you play with anyone, on any map, with any character, regardless if you own them or not (I presume it's because they install each one on your client anyway).
I am trying to find information on how SMS plans to NOT split the community when in regards to new cars and tracks further down the line. What I mean is, all the other racing games/sims seem to divide their community because of the way they handle new tracks and cars via dlc. So if you buy a 'car pack' and your friend doesn't, your friend can never race with you if you use a car from the dlc (Codemasters is the worst at this: people w/o dlc can't even join you if you turn on 'Allow DLC' and never use any of the cars/tracks). How is SMS going to deal with this scenario?
**To put this in perspective, Evolve let's you play with anyone, on any map, with any character, regardless if you own them or not (I presume it's because they install each one on your client anyway).