It should be useful.
By the way, I've lowered the FFB strength to 35% and I can feel more FFB effects.
By the way, I've lowered the FFB strength to 35% and I can feel more FFB effects.
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Should be a standard feature of every sim.
Why do you disagree, if you don't mind me asking?
I made precisely this point elsewhere....Why do you disagree, if you don't mind me asking?
Setting up FFB forces in this game is already too convoluted in my opinion.
How do I explain this.....I made precisely this point elsewhere....
Anyway, um, what exactly is clipping?
Yup... I'm curious too!Why do you disagree, if you don't mind me asking?
Aha, that makes sense. Thanks for the replyHow do I explain this.....
Ok, ideally you want the game and wheel forces to match so, for instance, when the game outputs 50% steering force the wheel also delivers 50% FFB. Essentially you only want to feel 100% FFB strength through the wheel when the game outputs 100%. If the wheel is delivering 100% FFB strength when the game is only telling it to output 50% (for example) - that's clipping.
Basically it's the wheel maxing-out steering force before it should do. Clipping can be barely noticeable when it occurs close to 100% or quite severe when it happens much sooner. The result is a loss of detail and subtlety in the FFB.
If we know when the FFB is clipping we can adjust the in-game FFB strength to fix it. Having some kind of visual display is much easier than trying to adjust through feel alone.