Are we ever getting a brake fix for the cars in the DRM mod?
That team has done incredible thing with model styling, sounds, etc...but the brakes are not close to realistic....on any car in the mod.
I understand cold brakes, I do.
I've assembled and tested lots of steel and carbon-on-carbon brakes for both cars and airplanes.
They stop very well within a few corners on cars and they grip like the 'dickens' on airplanes.
If you take any of the mod cars on track, it takes two...maybe three laps just to get it to stop at maximum braking.
That needs addressing....yesterday.
That team has done incredible thing with model styling, sounds, etc...but the brakes are not close to realistic....on any car in the mod.
I understand cold brakes, I do.
I've assembled and tested lots of steel and carbon-on-carbon brakes for both cars and airplanes.
They stop very well within a few corners on cars and they grip like the 'dickens' on airplanes.
If you take any of the mod cars on track, it takes two...maybe three laps just to get it to stop at maximum braking.
That needs addressing....yesterday.