surely the DTM cars should be slower then the GTpro cars, seem to remember them racing at Le mans a few years ago in the GT2 class.
Gunthar, that WIP shot looks excellent! Can't wait for this!! :clap:
Super stuff. :clap:
Quick question, will there be a "light" version which would only include two standalone cars for those who have trouble downloading large files?
Love them both.
I think I'll drop the GTR2 mods sound files and use the XWTCC ones, make for a smaller download and the XWTCC engine is basically the same spec as the DTM's and was made well by Simbin....
Ok, I have now converted 21 car/driver/helmets to complete the vehicle line up and now have all working on track...
Bugs to sort at this point:
1. Driver not visible in the Mercedes (but present in Audi)
2. If you change views you loose some of the textures/objects (Most of cars body becomes invisible from drivers view)
3. When #2 above happens and you return to cockpit view, windscreen has rain drops hitting it (on a dry track)
4. Shading for skins doesn't seem to do much/work at all. This could be because the body skins are in DXT5 with alpha layer, with is not standard procedure for body skins in R07/GTREvo
5. Not a bug, but the sounds that came with the GTR2 mod I'm converting don't spin my dials much...
6. No response to emails requesting permission to release!!!!!
Once I have solved a few of the above issues, I'll release an beta for testing...
Gunthar
did you try to post on the forum of the modders
http://www.dtm-onlineliga.de/dtm/index.php?option=com_fireboard&Itemid=56&func=showcat&catid=11
I am trying also to design news physics for the dtm mod for rfactor.
Indeed there is few technical datas on the net and it is difficult to have pics of cars without bodywork
I ll folow this topic with interest