DTM Mod

Wipers are working nicely, Dry & Wet compound tire sorted, independent front and rear tire physics models, overall physics nice but still W.I.P.

To Do:
Head/Tail Lights
Damage Model
Finish Physics
 
Wipers are working nicely, Dry & Wet compound tire sorted, independent front and rear tire physics models, overall physics nice but still W.I.P.

To Do:
Head/Tail Lights
Damage Model
Finish Physics

I will be finalising the physics very soon and passing them onto Gunthar, so far I can say the testing with AI has been alot of fun and these should provide some extremely insane racing online :dance2:
 
How do these cars handle in-game compared to the V8 Supercars? Just curious.

Quite different....

They weigh less but still have a powerful engine, have an aero and chassis package that puts an F-22 to shame and tyres made from glue rolled on the bellies on Cuban virgins :sinister:

Put it this way, the WTCC Extreme cars are kinda DTM cars without having to pay for a license so to speak. 'm not saying that the XWTCC are the same, but this gives you an idea... Heaps of fun all the same, but with Jason making the physics, you know that there will be a cubby hole too for the aliens to have a challenge :)
 
  • PRO-GR-DENIS

Voila ,mes screenshots pour les fans DTM .
Un super mod qui m a été confié par le createur du MOD en guise du test .
Merci pour le createur .


dtm12.jpg


dtm11.jpg


dtm10.jpg


dtm9.jpg


dtm8.jpg


dtm7.jpg


dtm6.jpg


dtm5.jpg


dtm4.jpg


dtm3.jpg


dtm2.jpg


dtm01.jpg


dtm1.jpg



voila le test d hier soir

dtm%20open22.jpg


dtm%20open23.jpg


dtm%20open24.jpg


dtm%20open25.jpg


dtm%20open26.jpg


dtm%20open27.jpg


dtm%20open28.jpg


dtm%20open29.jpg


dtm%20open30.jpg


dtm%20open31.jpg


dtm%20open32.jpg


dtm%20open33.jpg


dtm%20open34.jpg



 
I was thinking that I might release the XWTCC-DTM cars with the new DTM physics as I can make what ever adjustments that are needed. Then when I release the RL DTM's they will slot straight into the folder and cars already there... Plus any changed that are needed to the base physics...

Thoughts?
 

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Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


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