One thing that takes away from the immersion through the VR cockpit view is the driver's virtual hand will go from the wheel to the gear lever to shift only when the RPMs are redlining in a specific range. Sometimes through numerous corners I want to stay in gear instead of shift, or maybe I want to shift before redline.
Is there any way to assign this function from the default setting of high RPM to ... say, the driver goes to touch the gear lever only whenever the clutch is pressed in?
Apparently the timing for the animation can be modified in 'driver' folder (steam>steamapps>common>assetto corsa>content>driver>Drivers_ocolus). In my folder there are a couple of ini files in there (car specific) that have the following info:
[MODEL]
NAME=driver
POSITION=0, 0, 0
[STEER_ANIMATION]
NAME=steer.ksanim
LOCK=360
[SHIFT_ANIMATION]
BLEND_TIME=200
POSITIVE_TIME=200
STATIC_TIME=4
NEGATIVE_TIME=200
PRELOAD_RPM=7900
INVERT_SHIFTING_HANDS=0
[HIDE_OBJECT_0]
NAME=DRIVER:HELMET
[HIDE_OBJECT_1]
NAME=DRIVERriver_Body_SUB2
I'm assuming the files above are tied to this animation.
Is there any way I can replace "PRELOAD_RPM=7900" with a command to have the driver move his arm based on having the CLUTCH pedal pushed in instead of any RPM dependancy? I have a Fanatec 2.5 Wheelbase and Clubsport pedals with Fanatec's shifter. I'd also like to do this with the handful of cars I use which DON'T have a file in this HDD folder. Is this possible?
Is there any way to assign this function from the default setting of high RPM to ... say, the driver goes to touch the gear lever only whenever the clutch is pressed in?
Apparently the timing for the animation can be modified in 'driver' folder (steam>steamapps>common>assetto corsa>content>driver>Drivers_ocolus). In my folder there are a couple of ini files in there (car specific) that have the following info:
[MODEL]
NAME=driver
POSITION=0, 0, 0
[STEER_ANIMATION]
NAME=steer.ksanim
LOCK=360
[SHIFT_ANIMATION]
BLEND_TIME=200
POSITIVE_TIME=200
STATIC_TIME=4
NEGATIVE_TIME=200
PRELOAD_RPM=7900
INVERT_SHIFTING_HANDS=0
[HIDE_OBJECT_0]
NAME=DRIVER:HELMET
[HIDE_OBJECT_1]
NAME=DRIVERriver_Body_SUB2
I'm assuming the files above are tied to this animation.
Is there any way I can replace "PRELOAD_RPM=7900" with a command to have the driver move his arm based on having the CLUTCH pedal pushed in instead of any RPM dependancy? I have a Fanatec 2.5 Wheelbase and Clubsport pedals with Fanatec's shifter. I'd also like to do this with the handful of cars I use which DON'T have a file in this HDD folder. Is this possible?