Codemasters have released a new patch for F1 2015.
The 2015 official Formula One game has been updated today with a relatively long list of bug fixes. According to the first reports from the Steam users, the game seems to have improved, with fewer crashes and a new camera editing option. Additionally, the Steam announcement states that voice command support is being developed and will come in a future update.
We recently reviewed F1 2015 and concurred with most of the current opinions out there that the game needed a huge amount of work done in order to bring it up to a playable state as the vast majority of users were reporting game-breaking issues, constant texture flickering and an un-usable Multiplayer experience. Hopefully this latest patch has gone someway to addressing those issues.
You can read the full changelog below:
- Fixed AI always pitting on the same lap as their team mate
- Fixed some instances of cars getting stuck in the pit lane
- Fixed infrequent crash in the pit lane
- Fixed car resetting to track when using flashback in the pit lane
- Fixed instances of the pitting strategy not always updating correctly
- Fixed fuel changes not saving correctly when changed under parc fermé conditions
- Fixed various errors with the damage, fuel and temperature swipe
- Fixed game stutter when the player takes control of an AI-driven car
- Fixed AI cars having punctured tyres in P2 and P3 sessions in Pro Season mode
- Fixed identical weather being used for all practice sessions in Pro Season mode
- Fixed game resuming instantly when backing out of replay
- Fixed flickering on track reflections in wet weather on high graphics settings
- Fixed objects popping when playing with multi-monitor and wide screen setups
- Added ability to adjust camera and field of view settings
- Fixed McLaren 2015 car’s gear paddles glowing orange under braking
- Added ability to delete car setups
- Added a new “invite only” custom match option
- Added push to talk functionality for voice comms
- Improved session joining speed through the multiplayer hoppers.
- Reconfigured hoppers to give one hopper per difficulty setting
- Updated feature race to Belgian Grand Prix
- Fixed players with invalidated lap times being shown as in 1st place during one shot qualifying sessions
- Fixed grid order being incorrect after one-shot qualifying session if players had invalidated their lap times
- Fixed several instances of players failing to start a session after other players have left the game
- Fixed race start timer increasing whenever a player joins a hopper lobby
- Fixed players acquiring another player’s points when joining a session mid-season
- Fixed saved lobby settings not loading in correctly
- Fixed players not joining hopper lobbies correctly from some game modes
- Fixed car body not loading in correctly in some multiplayer race
- Fixed multiple incorrect fastest lap notifications being displayed during online practice sessions
- Fixed vote to skip track being used multiple times in lobbies
- Added notifications for players retiring during a multiplayer session
- Various other bug fixes and improvements
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