with paint.net
with paint.net
I don't think you can, unless you can find a more up to date custom plugin for it, or use some sort of converter. As far as I'm aware most of the textures (including helmets) are in an SRGB version of their DDS format which is supported by the Intel DDS plugin for Photoshop but not really anything else.with paint.net
did you save the paint as BC1 SRGB and decal as BC3 SRGB or just BC1 and BC3? That's a possible solutionAdobe offers a 7 day free trial of Photoshop, I currently use that.
Is there a to fix the saturated colors after editing liveries? I've been doing some editing on the inverted mclaren livery someone posted on here, but the orange just looks like **** now.
all cars are fully editable. Williams, Haas and McLaren are the best onesi noticed in the ERPs that on some cars (for example force india) there is whole big texture of the full design (paint) and on some cars only tiny little dot/square with color (for example mclaren, toro rosso, renault..). Does it mean that some cars are completely moddable and you can change the design(texture) and decals but on some cars you can only change color and decals?
I used the DXT5 option in the Nvidia dds save panel. I dont see anywhere to save as srgb.did you save the paint as BC1 SRGB and decal as BC3 SRGB or just BC1 and BC3? That's a possible solution
you need the intel plugin for it. Are you using a version of EEA that is 5.2 or newer?I used the DXT5 option in the Nvidia dds save panel. I dont see anywhere to save as srgb.
Eyy now it works. I had been adding the ".tga" before the .dds as I saw in a video, which caused EEA to not find it. Thanks a lot for your help.you need the intel plugin for it. Are you using a version of EEA that is 5.2 or newer?
do you have the intel plugin?But even with photoshop i can't open it
View attachment 219032
I don't think so, do you know where i can download it ?do you have the intel plugin?
Do you have the intel DDS plugin installed? I just got a black file until I installed that.But even with photoshop i can't open it
View attachment 219032
I don't think so, do you know where i can download it ?
all cars are fully editable. Williams, Haas and McLaren are the best ones
just resize to 4096x4096, the UV maps on those chassis are the best ones.can you please explain it a little bit more? How can you edit / design / paint something, that is tiny little square of 4x4 pixels or something. Where on that tiny 4x4 pixels is side, back, engine cover, nose, etc etc. ?
It is a big difference when some cars have normal full texture of the actual car that you can redesign and when some cars have just little 4x4 pixels texture with nothing.
Haas and Force India have a shark fin that doesn't mirror, so I recommend those chassis for a Porsche teamThe fact that the sharkfin texture in the mclaren decal file gets mirrored really annoys me. I wanted to add the porsche logo on it.
I'll keep that in mind. I'm about to start season 2, and i've updated a few cars including the Mclaren that i'm in. The logo on the nose and the name under the sharkfin will have to do for now.Haas and Force India have a shark fin that doesn't mirror, so I recommend those chassis for a Porsche team