Paul Jeffrey
Premium
Codemasters have previewed some of the livery updates due to be deployed in the upcoming new patch for F1 2020.
Although we don't have an exact release date for the latest F1 2020 build, Codemasters have suggested we are talking a matter of days rather than weeks, and with it comes a much needed refresh of the current season liveries within the game - updating the title to much more recent standards following the first six rounds of the current World Championship.
As well as livery updates, the upcoming new build will also include a few performance passes to the simulation and various minor updates, details of which are set to be revealed closer to release day.
So, let's take a look at these changes shall we?
McLaren
Racing Point
Alfa Romeo
Red Bull
Renault
Williams
In further F1 2020 news, Codemasters have also confirmed the studio have been working on a substantial performance update for the title. With work still ongoing back at Codies HQ, the new performance update is expected to be brought to the game at some point during October, and should bring F1 2020 team and driver results closer in line with the current form book within Grand Prix racing (so expect Ferrari to plummet to the middle of the field!).
Stay tuned to RaceDepartment for more news about this update as and when it becomes available.
F1 2020 is available now on console and PC.
The Formula One 2020 sub forum here at RaceDepartment is a great place to hang out with fellow fans of the simulation, and get more info on the inner workings of the title. Shoot on over now, start up a thread and get involved in the conversation today!
Although we don't have an exact release date for the latest F1 2020 build, Codemasters have suggested we are talking a matter of days rather than weeks, and with it comes a much needed refresh of the current season liveries within the game - updating the title to much more recent standards following the first six rounds of the current World Championship.
As well as livery updates, the upcoming new build will also include a few performance passes to the simulation and various minor updates, details of which are set to be revealed closer to release day.
So, let's take a look at these changes shall we?
McLaren
- Gulf and various sponsors added
- #WeRaceAsOne rainbow livery added
Racing Point
- Additional sponsors and logo placements
- Replaced Racing Point nose logo with We Race As One version
Alfa Romeo
- Added 50 Years Sauber branding
- Added sponsors, Twitter handle and #WeRaceAsOne to halo
Red Bull
- #WeRaceAsOne branding added to front wing
- Updated Citrix logo next to driver’s head and nose stack
Renault
- Added #WeRaceAsOne to halo arms and nose
- HP, Vitality and other sponsors added
- “Thank You NHS” logo added to the top of the halo
Williams
- Updated nose sponsor stack
- Updated shark fin
In further F1 2020 news, Codemasters have also confirmed the studio have been working on a substantial performance update for the title. With work still ongoing back at Codies HQ, the new performance update is expected to be brought to the game at some point during October, and should bring F1 2020 team and driver results closer in line with the current form book within Grand Prix racing (so expect Ferrari to plummet to the middle of the field!).
Stay tuned to RaceDepartment for more news about this update as and when it becomes available.
F1 2020 is available now on console and PC.
The Formula One 2020 sub forum here at RaceDepartment is a great place to hang out with fellow fans of the simulation, and get more info on the inner workings of the title. Shoot on over now, start up a thread and get involved in the conversation today!
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