F1 22 REALISTIC SPONSORBOARDS: Saudi Arabia

Misc F1 22 REALISTIC SPONSORBOARDS: Saudi Arabia 2.0

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Slendis submitted a new resource:

F1 22 REALISTIC SPONSORBOARDS: Saudi Arabia - Realistic Sponsorboards for Jeddah

As I usually start these descriptions - it is that time of year again! The new Formula 1 season has started, which means the new game has released, which means a new edition of my realistic sponsorboards!

This mod will replace the old, default F1 22 sponsorboards with realistic sponsorboards, giving your game the most up-to-date and realistic sponsors for the 2022 Formula 1 season.

IMPORTANT NOTES
- I always recommend you to create a backup of the default game installation, but it...

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Do we need an update for Jeddah and Miami Sponsorboard MOD?

Because both Tracks in my opinion are updated with the last patch (both Common Files have a Timestamp 07.07.2022). Thanks in forward.
 
Do we need an update for Jeddah and Miami Sponsorboard MOD?

Because both Tracks in my opinion are updated with the last patch (both Common Files have a Timestamp 07.07.2022). Thanks in forward.
Uhm, I am actually unsure. It is nothing that has been brought to my attention ahead of you telling me now. But if you notice anything is not working as planned after the update, please let me know and I will resolve it :)
 
Do we need an update for Jeddah and Miami Sponsorboard MOD?

Because both Tracks in my opinion are updated with the last patch (both Common Files have a Timestamp 07.07.2022). Thanks in forward.
Yeah I changed it myself, since CM did make changes to the files. I'd rather use the updated files and not come across issues later.
 
What did you change exactly?
I forgot, did it when the patch was out. I just took Slendis textures by comparing them to the official file and imported them.

Just as a FYI Slendis, by using the old files for this mod people can get the collision issues at turn 1 that was there prior to this patch. Had a friend test it out and he came across this issue. I don't know about Miami.
 
I forgot, did it when the patch was out. I just took Slendis textures by comparing them to the official file and imported them.

Just as a FYI Slendis, by using the old files for this mod people can get the collision issues at turn 1 that was there prior to this patch. Had a friend test it out and he came across this issue. I don't know about Miami.
Thank you for letting me know.
 

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