Ferrari F1-2000 + NT Paint Pack

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amphobius submitted a new resource:

Ferrari F1-2000 + NT Paint Pack - All main liveries featured in the 2000 season

View attachment 284903 View attachment 284904 View attachment 284905 View attachment 284906 View attachment 284910
All liveries Ferrari used in the 2000 season, including the one-off bar-code livery used in the British Grand Prix, and the blanked off livery used in the French and US Grands Prix.

Does NOT include helmets, possibly to be added at a later point.

A lot more work went into this than I had anticipated, it required a little bit of research and redoing a few...

Read more about this resource...
 
It might just be my eyes playing tricks on me, but it seems like the diveplane on the car in this photo is higher and flatter:
ferrari-f1-2000-05.jpg

I've seen the car in person in the museum a few years ago, and several photos that have the TIM logo on the endplate covered by the diveplane - it seems to be where it is on the car as modelled. I don't think it's wrong, just possibly the car changed from how it appears here... or maybe perspective is being cruel to me. Haha
 
It might just be my eyes playing tricks on me, but it seems like the diveplane on the car in this photo is higher and flatter:
ferrari-f1-2000-05.jpg

I've seen the car in person in the museum a few years ago, and several photos that have the TIM logo on the endplate covered by the diveplane - it seems to be where it is on the car as modelled. I don't think it's wrong, just possibly the car changed from how it appears here... or maybe perspective is being cruel to me. Haha
Hi :)
Yes there is different variations I have seen on that particular part,
but was modelled correct the end plates to the reference I used,
but here there is also different styles of the wing end diveplanes :)
7a7b139b4cc601466d61b3512b4b76e5.jpg

ef8e75aff5a1c726943b9737c3e81a36.png

but from our museum reference we have this also,
0ee58c7bdc44c930c96d30547d35623f.jpg

I have 3-4 pics where the logos are there or not there,
also the dive plane is rotated slightly different, I wanted to actually add animations like the rear wing so it can be adjusted the diveplanes, I believe there is 3x configs because of the holes I saw,
but what you made is still actually accurate to reference. :)
 
Like here at Monza the rear wing is in its lowest config lowest downforce position,
but the front wing is also different also,
from looking again at the end diveplanes I see 2x positions with the bolts that are there, its much clearer to see on the 2001 car its the same end plates but different diveplanes and wing elements,
but like I say its still correct with the parcial logos missing although it is there above 80% of the time though, be easy enough to paint it in 3D its pretty flat the UV on those parts just place it there and keep rotating it until you get position nice. :)
d1414993c23c9d9749cde47c8647245d.png
 
Not really any resources or high res logos, just an example nothing more :)
here I rotate the 3D model to this axis,
d52b600e12e3422398bb93c8cdc052d6.png

using this view only,
c4c954f13152060d9ac4a0e8aa2f673a.png

the with the 2D Layers open and a new "layer" placed there I just merge down, not sure if you familiar with 3D work,
466964ac2407f327c30f9c1f878903a6.png

then back on the 3D Layers,
413b4f7d2e64edf44fece25f7c87b08b.png

select "layer_2" right click on the layer and select "Merge_Down"
da958d9279d415aecabad9f0e00b373a.png

This will merge "Layer_2" from the 3D Layers, down to the "Layer_1" on the 2D PSD,
like so,
fe009b9d663a44124f2b421339a357d1.png

here again we can see the new layer in the 2D PSD,
c241aef6b959cd78397ab333ac060012.png

again only an example,

once this is done, always just use it as a guide, simply just paint fresh colors over the old layer 1
will make it nice and clean again, mostly when using this technique its just a guide,
I would now rotate the 3D model again and do the bottom of the diveplane also,

Hope that helps somewhat. :)
 
Nice work.

You should also take advantage of

EXT_Details_Logos template.

It will increase the resolution of all your major logos.

As CC said.

Try and use 3d template it will make everything so much easier.

Front wing fedex, bridgestone, shell should be sticker and not directly applied on front wing.
As you can see in CC museum photo.
 
Nice work.

You should also take advantage of

EXT_Details_Logos template.

It will increase the resolution of all your major logos.

As CC said.

Try and use 3d template it will make everything so much easier.

Front wing fedex, bridgestone, shell should be sticker and not directly applied on front wing.
As you can see in CC museum photo.
Yes everything quite thick stickers,
I actually wanted to make a NM/Normals for each texture, FW/RW ect, but with the normals be way heavy on textures so decided against it, but correct yes there all stickers and quite visible. :)
 
Obviously here really visible that they are stickers,
get some dust in the lip of the stickers and those puppies will pop like night and day,
I imagine 20 years ago brand new paints and logos be a different story,

for example 230 paints and 225 logos white of course,

like my reference be something like 220/195 maybe idk would have to check,
but getting these correct would be impossible the colors specially on whites, every picture you have as reference if you tested the colors of the same part of the car on each sticker and paint and logo, would give totally different readings. :)

30141f6c71add3a0f550eb0da7667820.jpg
 

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