Winner updated Fix repetitive ai going off-track with a new update entry:
improvement by using different parameter
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improvement by using different parameter
This version uses another parameter so that ai timing will be least affected.
The parameter is <trackCurvatureDifficultyFactor float="1.0" /> in the file ai_vehicle_config.xml.
As I have no time to test individual circuits, I used global setting in this mod, i.e. I changed the value to 0.9 as <trackCurvatureDifficultyFactor float="0.9" />. It worked ok for all circuits when tested in vanilla game version. You may adjust the value accordingly. The lower the value, the...
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