No that's too much work for just previews, I use Quixel for texturing only. This is done with Marmoset Toolbag, is perfect for previewing in real time and making quick renders.
I tried that toolbag2 I think , Not long back actually ,
Real time rendering is insane ,
I added my silverstone pit garage I beams , Around xmas time ,
Added some nice effects too , Smoke I believe or some kind of cloud systems ,
Really nice tools
,
One thing I noticed too , How come some UVS On the wireframe are converted to Mesh ,
And some still polygon with no Tri ,
You updated the model not importing the full model each time ,
And 1st time it was Tri or something