I have troubles with fps on AC. When playing with Oculus I usualy get a 44FPS cap on almost all races, except if i practice alone, or i race against max 3 or 4 CPU\Sim drivers. Without Oculus verything works fine on an old 1680x1050 monitor.
First of all my cfg:
i7 960 @3.2Ghz
GTX1070
12GB RAM
Oculus Rift
Logitech GT Force PRO
FACTS:
- When I got this FPS cap GPU is working on a 50% load.
- When i get over this cap playing alone and having 90FPS GPU is working at 80% load as it should.
- It's not a CPU cap, even on 24 player races not a single core is loaded more than 60%.
- I tried to brutaly remove everithing: AA, Anisotropic, Pixel density set to 0.3, Post processing, shadows but nothing seems to fix this cap
- I tried the Half FFB Update Rate setting related to the 99% CPU waring but nothing changed
. I tried [FF_SKIP_STEPS] VALUE=4 but nothing changed
Anyone ran into this problem before or has an idea what to do?
( I will implement thread with further test and results as i take them)
Thanks
First of all my cfg:
i7 960 @3.2Ghz
GTX1070
12GB RAM
Oculus Rift
Logitech GT Force PRO
FACTS:
- When I got this FPS cap GPU is working on a 50% load.
- When i get over this cap playing alone and having 90FPS GPU is working at 80% load as it should.
- It's not a CPU cap, even on 24 player races not a single core is loaded more than 60%.
- I tried to brutaly remove everithing: AA, Anisotropic, Pixel density set to 0.3, Post processing, shadows but nothing seems to fix this cap
- I tried the Half FFB Update Rate setting related to the 99% CPU waring but nothing changed
. I tried [FF_SKIP_STEPS] VALUE=4 but nothing changed
Anyone ran into this problem before or has an idea what to do?
( I will implement thread with further test and results as i take them)
Thanks