How can i fix it?yes, that's what happens
Maybe something wrong with that?yes, that's what happens
in descending order,How can i fix it?
as i understandin descending order,
- Don't crash
- Reset to pits if you crashed
- Drive something with more suspension travel designed into it
It happens if you crash hard enough to push the wheel past the design's usable range (which, irl, would mean you break off a physical arm)
Ok, i found out why this is happening. Wheels of my car turn right instead of having up and down travel and when there is a heavy load on the suspension, they just turn 180 degrees . I checked the suspension dummies in my 3d software, everything seems to be correct,each dummy has the y-axis pointing up, there are no problems in suspension.ini either.in descending order,
- Don't crash
- Reset to pits if you crashed
- Drive something with more suspension travel designed into it
It happens if you crash hard enough to push the wheel past the design's usable range (which, irl, would mean you break off a physical arm)
The 3d model has no effect on physics of the suspension. It's because of the suspension.ini coordinates.as i understand
Ok, i found out why this is happening. Wheels of my car turn right instead of having up and down travel and when there is a heavy load on the suspension, they just turn 180 degrees . I checked the suspension dummies in my 3d software, everything seems to be correct,each dummy has the y-axis pointing up, there are no problems in suspension.ini either.