Simple enough question: Looking to expand my library if possible, but I really prefer games with true triple screen support (but I'll include VR support for those who love it as well). Trouble is there isn't a concise list of all racing games with each game's supported modes. Not anymore!
“Wait...what the heck is TRUE triple screen support?!”:
For those who don't know what True Triple Screen support means (a bit of a stretch at RD, but just in case), here’s a kinda quick description: the game has separate triple-screen options (don’t confuse this with a simple “super-wide” resolution setting like 5760 x 1080 for example...) that generates a separate camera for each monitor, not 1 camera stretched over 3 screens. Games without true triple screen support have a fish-eye lens effect where the image on the left and right monitors are stretched out; something I can't stand to see.
Games with true triple screen support allows the user to angle the side monitors towards them, giving a surround effect that’s distortion free and as close to real life perspective as mathematically possible (i.e. a corner 150m away should appear the same distance and approach you at the same speed as IRL...it was the closest thing to VR before VR ).
It’s not a quick process to setup, as you need to know your exact distance from your eyes to the center monitor as well as the monitor’s screen height; this determines the correct angle for the side monitors as well as the mathematically correct Field Of View or “FOV”. Having the exact same 3 monitors is not necessary, but it is highly recommended to better replicate the illusion of ‘being inside the car’. Also, the closer you are to the monitor, the more of the car you’ll be able to see. The biggest benefit of all this is how it’ll improve your cornering and braking reactions, as you have more time to react accurately/smoothly and hit your apex, compared to having too high FOV (fish eye lens effect).
Some games will give you extensive variables to enter to perfect your setup, especially if you have various sized monitors (rFactor 2 is probably the best at this), some will ask for a few measurements and then recommend the best angles and FOV (iRacing), while others will only allow an FOV adjustment and assumes you have your distance and angles all correct to the FOV you set (rFactor 1 and Automobilista’s Multiview Option)
Here’s an example...Multiview On is what true triple screen support looks like...don’t worry, it looks perfect when viewed across 3 monitors with the sides pull in:
I am well aware of the WideScreen Gaming Forum website (http://www.wsgf.org) that lists similar info, however, it has two issues:
So without further ado...please name all the racing games (sim, simcade, arcade...doesn't matter) you know of with true triple screen and/or native VR support OR list those you know definitely do not have either option. Doesn't matter how old it is and you can list multiple games that fall under a series (example: Codemasters F1 series). Also, if the option to set true triple screen mode is not easily discoverable (i.e. not an option in the game's menu) please mention that. I'll start us off:
(EDIT: This list will now reflect only the current status of released games.)
Only Triple Screen:
rFactor (1)
Automobilista (1)
Only VR:
Dirt Rally
Dirt Rally 2.0
GRID Autosport
Live for Speed
Both Triple Screen and VR:
Assetto Corsa
Assetto Corsa Competizione
Automobilista 2
RaceRoom Racing Experience
iRacing
Project CARS (1)
Project CARS 2
rFactor 2
Euro Truck Simulator 2
American Truck Simulator
Neither Triple Screen or VR:
The entire F1 series (F1 2010 to F1 2020)
GRID
GRID 2
Dirt 1 - 5
“Wait...what the heck is TRUE triple screen support?!”:
For those who don't know what True Triple Screen support means (a bit of a stretch at RD, but just in case), here’s a kinda quick description: the game has separate triple-screen options (don’t confuse this with a simple “super-wide” resolution setting like 5760 x 1080 for example...) that generates a separate camera for each monitor, not 1 camera stretched over 3 screens. Games without true triple screen support have a fish-eye lens effect where the image on the left and right monitors are stretched out; something I can't stand to see.
Games with true triple screen support allows the user to angle the side monitors towards them, giving a surround effect that’s distortion free and as close to real life perspective as mathematically possible (i.e. a corner 150m away should appear the same distance and approach you at the same speed as IRL...it was the closest thing to VR before VR ).
It’s not a quick process to setup, as you need to know your exact distance from your eyes to the center monitor as well as the monitor’s screen height; this determines the correct angle for the side monitors as well as the mathematically correct Field Of View or “FOV”. Having the exact same 3 monitors is not necessary, but it is highly recommended to better replicate the illusion of ‘being inside the car’. Also, the closer you are to the monitor, the more of the car you’ll be able to see. The biggest benefit of all this is how it’ll improve your cornering and braking reactions, as you have more time to react accurately/smoothly and hit your apex, compared to having too high FOV (fish eye lens effect).
Some games will give you extensive variables to enter to perfect your setup, especially if you have various sized monitors (rFactor 2 is probably the best at this), some will ask for a few measurements and then recommend the best angles and FOV (iRacing), while others will only allow an FOV adjustment and assumes you have your distance and angles all correct to the FOV you set (rFactor 1 and Automobilista’s Multiview Option)
Here’s an example...Multiview On is what true triple screen support looks like...don’t worry, it looks perfect when viewed across 3 monitors with the sides pull in:
I am well aware of the WideScreen Gaming Forum website (http://www.wsgf.org) that lists similar info, however, it has two issues:
- It's dedicated to all games, but somehow is missing couple racing games (Automobilista and Raceroom Racing Experience for starters)
- Its idea of Multi Monitor support is simply keeping the HUD in the center monitor at proper proportions; stretched out images on the side monitors don't seem to be a deciding factor. For example: both Assetto Corsa and GRID 2 were given the gold medal for Multi Monitor support, but only AC has true triple support.
So without further ado...please name all the racing games (sim, simcade, arcade...doesn't matter) you know of with true triple screen and/or native VR support OR list those you know definitely do not have either option. Doesn't matter how old it is and you can list multiple games that fall under a series (example: Codemasters F1 series). Also, if the option to set true triple screen mode is not easily discoverable (i.e. not an option in the game's menu) please mention that. I'll start us off:
(EDIT: This list will now reflect only the current status of released games.)
Only Triple Screen:
rFactor (1)
Automobilista (1)
Only VR:
Dirt Rally
Dirt Rally 2.0
GRID Autosport
Live for Speed
Both Triple Screen and VR:
Assetto Corsa
Assetto Corsa Competizione
Automobilista 2
RaceRoom Racing Experience
iRacing
Project CARS (1)
Project CARS 2
rFactor 2
Euro Truck Simulator 2
American Truck Simulator
Neither Triple Screen or VR:
The entire F1 series (F1 2010 to F1 2020)
GRID
GRID 2
Dirt 1 - 5
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