First post here, so hello to everyone!
I've recently started making custom liveries for fun and I've figured out a lot of the common issues first timers with the templates have (transparent windows, etc.) and I've just about gotten the hang of it, but there's still a few things I'm trying to figure out, and any help would be greatly appreciated.
Mostly it's the amount of reflection I seem to be ending up with. Note, I'm using either GIMP or Paint.NET for editing. But compared to other cars in the game, my cars end up being much more shinier and reflective, which makes the colors come out not quite like I wanted, for example
The darker blue on this car is actually supposed to be black, but the high reflection makes it seem a very dark blue.
High reflection a little more obvious in this picture.
Problem is, I don't know which layer in the template affects this. Hopefully I can get some help on this. Thanks in advance!
I've recently started making custom liveries for fun and I've figured out a lot of the common issues first timers with the templates have (transparent windows, etc.) and I've just about gotten the hang of it, but there's still a few things I'm trying to figure out, and any help would be greatly appreciated.
Mostly it's the amount of reflection I seem to be ending up with. Note, I'm using either GIMP or Paint.NET for editing. But compared to other cars in the game, my cars end up being much more shinier and reflective, which makes the colors come out not quite like I wanted, for example
The darker blue on this car is actually supposed to be black, but the high reflection makes it seem a very dark blue.
High reflection a little more obvious in this picture.
Problem is, I don't know which layer in the template affects this. Hopefully I can get some help on this. Thanks in advance!