gMotor 2 Error

I have just manually installed the new ORSM V8 mods including the 2010 Add-on season and some of the tracks that will be used in the 2011 season.

However rFactor will not run, I get the following error

"gMotor 2 Error.
Fatal Error compiling pixel shader ps20_blinnBumpSpecMapTOLerpT1VertexAlphaCustom. Please compile offline for more info"

Can anyone offer any help please?

Ta

Dave
 
Thanks Ryan, however that brings up a possible problem.

2 of the tracks I added (Pukekohe & Barbagallo) have .PSH and .VSH files for the shared folder and the files have different dates and sizes which are also different from the originals. Which do I use, assuming the shader is for a track and not a car?

BTW I do enjoy the race videos RD do and your commentary is excellent. I don't know what you are studying at uni but I feel sure you have a future as a motor sport commentator, thanks for the entertainment :)

Dave
 

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