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Deleted member 197115
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Deleted member 197115
Please
From interview:I'm no expert on game engines.
Given though that the raytracing isn't being used yet, and given that they already had an engine available to them (AC1), what benefits did UE4 bring to the table?
I'm no expert on game engines.
Given though that the raytracing isn't being used yet, and given that they already had an engine available to them (AC1), what benefits did UE4 bring to the table?
OK yeah I didn't listen to the whole interview yet but I did hear him say those words near the start. However they are rather non-specific, hence my actual question aboveFrom interview:
"Without UE4 we would never been able to create a complete simulation game from scratch just in 18 month"
They said miltiple times in different interviews :
" if we want to update ac1 engine to nowadays standards and build acc upon it ,we had to stay out of competition for 2-3 years"
Thats the biggest benefit.
I guess there are areas in which it's better than AC1?it does a really good job (in my opinion) on a single 2d monitor setup.
I guess there are areas in which it's better than AC1?
Wondering if UE4 forward rendering could have saved the day for VR users.I hope that by the time their nex project (after ACC) is in the works either UE4 is more suitable to simracing and muuuch better performance wise or that Kunos can find a better alternative.
Good riddance to UE4. I hope they move on. It’s been a crazy experiment and one that wasted a lot of hours unfortunately.
Based upon the lack of success of ACC I think they need to start working on their own engine so the next release can be better.
Which UE4 forward rendering VR title did you use?Even with forward rendering the VR still doesn't run sufficiently well with exceptionally good hardware. Forward+ rendering is important for VR because MSAA is a good, cheap and effective AA mechanism but it also has to run well enough to even apply MSAA 4x, as is the FPS in VR is sub 90 most of the time. That game just doens't run sufficiently well to be classed as a VR capable title.
I run a 1080 49” ultra wide. I have ACC completely maxed out on all settings on my relatively modest 1080ti / i7 setup. It is night and day between ACC any other sim, just no comparison.