I open this thread to discuss current AC graphics since from some time ago developers claimed an improvement on this area thanks to the console port.
One of the things that kept me driving on AC was because of the visual experience it offered but so far seems like things have gone to worse. Take for example this picture from last summer:
And compare it with the next one, maximum graphics without DoF, from today:
What you can see is saturation and contrast increased to give a more vivid colors but unrealistic, the trees changed for simpler ones and the track marks of the road are massive compared to the subtle and immersive ones we had before.
Also I noticed the textures of the gravel traps seem to be all over the place with very low resolution and bad clipping. This is also a screen from today with max settings without DoF.
When I asked on the official forums about this gravel traps the answer I got is that they were WIP, and that was months ago, yet seem they didn't change them at all since then.
So, did anyone notice this so far? I'm surprised no one really complained about it, but for me it certainly looks they had to reduce the texture quality and push saturation and contrast for the consoles downgrading at the same time the PC version we could once enjoy.
One of the things that kept me driving on AC was because of the visual experience it offered but so far seems like things have gone to worse. Take for example this picture from last summer:
And compare it with the next one, maximum graphics without DoF, from today:
What you can see is saturation and contrast increased to give a more vivid colors but unrealistic, the trees changed for simpler ones and the track marks of the road are massive compared to the subtle and immersive ones we had before.
Also I noticed the textures of the gravel traps seem to be all over the place with very low resolution and bad clipping. This is also a screen from today with max settings without DoF.
When I asked on the official forums about this gravel traps the answer I got is that they were WIP, and that was months ago, yet seem they didn't change them at all since then.
So, did anyone notice this so far? I'm surprised no one really complained about it, but for me it certainly looks they had to reduce the texture quality and push saturation and contrast for the consoles downgrading at the same time the PC version we could once enjoy.