https://www.racedepartment.com/threads/exclusive-gtr3-interview.158617/I am a little bit confused. What did you see that made you think that GTR3 would be an arcade game?
And I quote (and this is a quote itself, from WWE xD):
"We know from our RaceRoom experience that people sometimes find it too hard to get into the simulation side of things. We want people to pick up the game, enjoy it and really have a good feeling about playing a racing game. That’s the sort of approach we’ve taken from day 1 really.”
We see GTR3 as kind of the gateway. If people play it and love it, the next step would be RaceRoom. R3E is a solid simulation product, that’s not what GTR3 is going to be perceived as. It might fit the bill for some people, but it’s not going to be perceived as a ‘simulation’ title. There is a high expectation from all the sim racers that GTR3 is going to be a simulation product that appeals to that type of player only, it will certainly be fun as a sim racer, just like I have fun with a variety of other racing games in the genre.
The GTR3 name comes with baggage, that’s the hard part and the hard sell whoever you speak to. They always say GTR was a great racing sim, but times change and things move on. You have to look at different aspects like financials and the market, and how it weighs up. It’s not just about creating a racing game for one particular player, nowadays you have to cater for a wider audience."
I guess you misjudged my joke. And you lost the final part of my post where I say I'd like a game like GTS on PC. Nothing against arcades, we need them both. I was just joking about the fact that they're called SimBin and are developing an arcadeBesides, what is wrong with an arcade racing game? If it is well done, it can be a lot of fun.
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