Have you seen this? https://simracing.fandom.com/wiki/Force_Feedback_Tweaking_Guide_for_Simbin_GamesI have been using NR2003 since it came out in 03'. I have driven the Nascars in RF2 also. Much better feel. The ones in GTR2 feel like you have power steering. There is no heaveness to the wheel compared to the other mods in the game. It's not that it's loose, you just don't feel the car connected to the track.
Yes,I have seen that article. I don't feel like spending that much time tweaking. I will just either live with it or remove the mod. But, thanks for your advice.Have you seen this? https://simracing.fandom.com/wiki/Force_Feedback_Tweaking_Guide_for_Simbin_Games
If you ask me, heavy vs light feel is purely FFB configuration detail in GTR2. I would start with adjusting SteerFFBMult in .hdc file.
If you really care about FFB, each would need different FFB settings, and in such case it is worth isolating mods from each other. For FFB, I usually only need different SteerFFBMult per car, but in general that's why I have many GTR2 drops so that I can configure FFB and other settings per mod.
Also, GTR2 has ability to add artificial road noise in FFB and motion/transducers - I really like it, but it is subjective of course
Of course, some mods just have horrible physics, and there's not much that can be done.
Real sim racing is not like a playstation where you put you disk in it and run it.Yes,I have seen that article. I don't feel like spending that much time tweaking. I will just either live with it or remove the mod. But, thanks for your advice.
Thanks,, but not for me.Real sim racing is not like a playstation where you put you disk in it and run it.
If that would be the case everybody would ditch there pc's and go for a console.
The whole charm of sim racing
And or simracing on PC is you have to tinker/experiment a lot.