I'd like to see the full source files for a well-done track mod in my pursuit of attempting an Assetto Corsa mod track of my own. Have any modders made their source files available to the community? If so, where are they available. Thanks.
Its been a long while since i last tried doing tracks in blender (i failed in the attempt due to lost of motivation) but would like to start again, i mainly failed because the lack of actual terrain and / or track making tutorials, all of them were about non-gaming related renders of other stuff.I'm quite sure those who use those tools, would be of great assistance to guide you through the journey. Plenty of tutorials out and about. But to be honest, If I had a KILLLER track, I probably keep the files private.
I know what you mean, LOL! Something like "these are the 6 tools (or methods) to master for modeling beginners". Video is okay, but I also need to have a cheat sheet sitting beside me because while I can remember that there's a process to achieve XYZ (because I've done it in other programs), I can't remember what the actual steps are until I've done it a dozen times and that situation only comes up once or twice per track/car. And then I don't use the program for a couple months and what I retained has tended towards zero.I have watched many videos, but haven't found the one yet that made it "click" in my brain yet. If that makes sense.
I probably won't go into detail building all the track objects as that is the tedious part but I may go over a few and show the basic process of UV maps and making basic textures.
That's just using the array modifier. But I will likely go through some of that.One aspect I'd like to learn is how to automate building repetitive items like bleachers and staircases. I can already use circular tools, like spokes in a wheel, but for some reason I don't get it for linear items.
Is there a repository of textured models (without usage restrictions) for track builders? That would help the community in a big way. I'm thinking objects like:
Even if they're generic, they could help a modder get their first track built more quickly.
- Concrete dividers
- Grandstands
- Infield vehicles (ambulance, tow truck, RVs)
- Garage doors
- Tire stacks
- Scoring tower
- Billboards
- Chain link fencing
- Trees/grass/vegetation
- 200/100/50 meter brake boards
- Curb sausage
- Tents and people for crowds
- Light posts
- Cell/radio tower
- Traffic cones
- Etc.