Hello everyone i´m having serious troubles with textures to create a Xpack and i need some professional help please.
I open Race driver GRID tracks with 3DSimED 2.0 to get this specific tree,
I export the tree into .3ds and after that i export the textures to same folder, the problem is when i import with Xpacker.... All goes fine except the transparency of texture and the tree in BTB looks like this,
Can someone explain me how to make the texture looks like in 3dsimed? what do it missing and where?
Thanks
I open Race driver GRID tracks with 3DSimED 2.0 to get this specific tree,
I export the tree into .3ds and after that i export the textures to same folder, the problem is when i import with Xpacker.... All goes fine except the transparency of texture and the tree in BTB looks like this,
Can someone explain me how to make the texture looks like in 3dsimed? what do it missing and where?
Thanks